Game Bunny Ranch
Unread postPosted: December 5th, 2014, 4:28 pm
What is this?
Short version, Plot Bunnies for Games, as opposed to stories.
Long Version... Well, none of us are really... game designers, right? At least VG-wise. But we're all kinda idea guys, deep down. So I propose this thread, to serve as an outlet for video game conceptual stuff. Mostly, we're talking game design, but plotlines can be included, too.
Have a beloved game series that you think a few changes could make even better? Bring it here!
Have a beloved non-game series that you'd love to see adapted, and you have JUST the plan for it? We're interested.
Have an idea for a wholly original (do not steal) game idea you've thought up? Share your vision, if you like!
I'll kick things off.
Pitch: What if, instead of Dungeon Completion, Zelda plotlines furthered themselves via a collection subquest? Something akin to Mario's Power Stars/Shine Sprites. You hide them throughout dungeons and the overworld, and when you collect a certain number, you get a call to finish the local story arc, at the end of which you open up more of the overworld, more dungeons, and allow you to progress the story.
Story/Justification
Dungeons/Overworld:
Items:
Short version, Plot Bunnies for Games, as opposed to stories.
Long Version... Well, none of us are really... game designers, right? At least VG-wise. But we're all kinda idea guys, deep down. So I propose this thread, to serve as an outlet for video game conceptual stuff. Mostly, we're talking game design, but plotlines can be included, too.
Have a beloved game series that you think a few changes could make even better? Bring it here!
Have a beloved non-game series that you'd love to see adapted, and you have JUST the plan for it? We're interested.
Have an idea for a wholly original (do not steal) game idea you've thought up? Share your vision, if you like!
I'll kick things off.
Pitch: What if, instead of Dungeon Completion, Zelda plotlines furthered themselves via a collection subquest? Something akin to Mario's Power Stars/Shine Sprites. You hide them throughout dungeons and the overworld, and when you collect a certain number, you get a call to finish the local story arc, at the end of which you open up more of the overworld, more dungeons, and allow you to progress the story.
Story/Justification
Spoiler: show
Spoiler: show
Spoiler: show