Welcome to the party!
Part of our charm, I think, is that this is a really small forum, compared to anywhere else, so less drama. Course, that also sometimes means we don't have a whole lot of voting.
d7s (and d13s) for your Visions are actually a thematic choice. They're arc numbers for KH, so I decided to include them somehow.huge kudos for what is, frankly, one of the most consistent from-scratch systems I've ever seen, even if d7s are involved.
Also, it's funny you should mention the system.
For a while now, I've been somewhat frustrated by KHVD's current mechanics. There are certain things I put into it that turned out to bite me where the sun doesn't shine. For the past... year, or two, I think... I've been molding a new system based on KHVD's system - KHT (or Kingdom Hearts Tabletop) - to make a system that more closely resembles KH. I've been working with most of the folks who actually participate here to try and get it working more smoothly. The plan has been to eventually replace KHVD's current system with KHT.
That plan is almost to fruition: at the end of this arc - Brainiac's invasion of Traverse Town - I'll be making the jump to KHT. It has a number of differences from KHVD, but the more things change, the more things stay the same. At the very least, Minor Party Members, Visions, and Inspirations will continue to generally function the same as usual.
As things currently are, the best way to put it is that you have a main action (simply attacking, using a Command/Spell, changing your weapon), which you can only use one of, and side actions (Activating Limits/Limit Breaks, talking, doing things that don't really fit into the Main actions), which you (within reason) can use as many of as you like. Generally, I take whatever plan the players have put together and translate it into that context. I generally let folks know when their plan is unworkable because of mechanics.I'm slightly confused as to what, exactly, constitutes a full turn
Finally, if you wanna hang out with the majority of the players and discuss strategy and KH in general, we have a Skype for that: just look for james.the.fox on Skype, shoot me a friend request (letting me know you're here about KHVD), and I'll add you to our thread.
ig:
Day 49
Traverse Town
Time - Endless Night
Round 6
You pick that moment to slam into him, scratching his armor with your blade. The wind aura around the Keyblade fades as you launch away from him, landing next to Riku. You stumble a bit. That hurts!
"Sora...!" Riku asks.
"I'm fine. I can still fight." You grin against the pain. "What was that this guy was saying? Something about us not having a chance?"
Riku nods.
"Let's prove him wrong."
Riku raises an eyebrow. "You got a plan?"
"Yeah. Can you hold him for me?"
"... Psh. What kind of question is that?" Riku grins.
Round 7
"What's the matter, big guy?" Riku grins. "Not feeling it?"
"Why you...!"
You grin as you focus your magic into the Keyblade. Here goes...!
Vision
You use the blazing light of the blast to sneak in close, and slash upwards. By the time Metal Face turns his gaze to see you, it's too late. He puts up a token resistance to your attack, but is nonetheless covered in a flurry of ice and wind. Within seconds, you've formed a large hunk of ice, and Metal Face is right in the center.
You leap upwards, and come crashing back down with a fiery blade, smashing the glacier you've created into a thousand pieces. Metal and ice fall hand in hand, and you see that his armor is in bad shape. Chunks of it are missing, and he seems to be having trouble keeping his balance. There are still pieces of ice attached to him. His torso, though, appears to be still relatively intact. From what you can tell, it's more heavily reinforced than the rest of the body.
A lot of the ice has melted, dousing him in water.
"Yoooouuuu... I-I just had a paint job!" he screeches at you. "I'm going to kill you!"
Battle Results So Far:
Sora: 29/50 HP, 7/19 MP
Riku: 52/60 HP, 5/15 MP
CLAYMORE System: 1/3 PG.
CLAYMORE Strike (Imperfect): The CLAYMORE system makes an attack. Its base ATK stat is 5, plus 1d6 for every point in its Party Gauge. Empties the Claymore's Party Gauge.
Metal Face BRAIN: ??/?? HP (Took 41 Damage), ??/?? MP (Used 5 MP)
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Music:
Xenoblade Chronicles - Engage The Enemy
Xenoblade Chronicles - You Will Know Our Names
Characters:
KHVD Main Party Sheet
KHVD Main Party Growth Chart
Link Shards
Gummi Ship
KHVD Minor Party Members Sheet
Shop Sheet
Jiminy's Journal
Ansem Reports
Sora's Vision History