Unread postby Kodra » November 10th, 2011, 2:50 pm
I had something posted last night, but then my computer crashed. It's cool, extra votes changed results (only slightly though)
Amorera "Amy" Bruce
Strength 4
Perception 7
Endurance 4
Charisma 4
Intelligence 8
Agility 8
Luck 5
Tag Skills
Science
Guns
Lockpicking
Perk:
Vault 37 resident - Your background has given you special insight into the process of making chems demanded out in the wastes, but your repeated exposure makes you more susceptible to addiction. +5 Survival/Medicine for determine what items you can craft, +10% chance of becoming addicted to chems.
"I know many of you have been eagerly looking forward to this day. We've done all we can to teach you about the lives you are about to begin, but classroom lectures and demonstrations can only get you so far." The Overseer's droning barely phases you as you gaze out over the horizon. You've been outside a few times for classes, but this is the first time you are actually going to get to do something out here. You sneak a glance to see your a few of your classmates, nervously focused on the Overseer. Behind the overseer you see a couple of older adults, including Daniel, your most recent mentor, along with a few pack Brahmin.
A lull in the overseer's diatribe clues you in that he noticed your lack of attention. When your eyes meet his, he smiles and continues. "Anyways, you will be accompanying the caravan on it's journey. Each of you were chosen to accompany your mentors and aid them in the tasks. Pay close attention and learn as much as you can, as one day you will have to take their places and train the next crop of bright new Vault 37 residents. Most of all though, be careful. The outside is a dangerous place, and while we require these trips for our continued survival, I cannot stress enough how dangerous these missions can be. Now with that said, good luck." The Overseer passes to the side as the caravan approaches.
WHAT DO YOU DO?
Feel free to ask for any background information that you need to fill in the gaps from your Vault 37 upbringing.
EDIT: Fixed the Guns skill
Last edited by
Kodra on November 10th, 2011, 6:22 pm, edited 1 time in total.