Unread postby gman391 » December 20th, 2012, 5:29 pm
It is the year 1128 of the Emerald Empire, the land of the kami. It is here that the kami fell from heaven and ordered humanity to fight and survive in an uncaring world. It is here that the kami taught men and women civilization. It is here that they stand as the first, best defense against the taint of the dark god Fu Leng. This is the land of Rokugan, a land where Samurai rule under the benevolent auspices of the Emperor. The Eight Great Clans serve as the Emperor’s instruments to implement his will.
This is true in theory. As it stands, two of the Great Clans, Lion and Crane, have declared war on each other. The war is low-key for now, as both sides marshal their forces, but all it takes is a single spark for the armies of the Lion to march against the Crane. Clan Phoenix waits in the wings, prepared to enforce the Emperor’s peace by force if necessary. The other Clans have taken a “wait and see” approach, with the exception of the Mantis Clan, which slowly inches toward declaring war on Lion as well.
The other great clans each continue their own affairs. Clan Dragon keeps its centuries old watch on the Empire from its mountain home. Clan Unicorn continues to carve out its place within the Empire, having returned from the outer steppe two centuries ago. Clan Crab continues its desperate fight to hold back the taint of the Shadowlands in the south. And Clan Scorpion continues to weave plots for the good of the Empire (so they say).
You are a young samurai entrusted with a message. This is the world of Rokugan, where bushido is everything; how will you survive?
The first question to ask is, what kind of samurai are you? Within the Emerald Empire, there are three types of samurai:
The Bushi: Warriors who use their skills in battle to carry the day. Their words might not be cultured, but their blades often more than make up for that. One might use all the words in the world, it will have no effect on how well a sword cuts through a man. Though the elements themselves might array against a bushi, his skill and prowess may still bring him victory.
The Shugenja: The Shugenja listen to the calling of the spirit and learn to work with the world to manipulate magic of Earth, Air, Fire and Water. They might not be able to swing a sword that can cut stone in two, but they don’t really need to when they can make that same stone rise up and crash into someone. They are capable enough with words, but are more at home communing with the Elements.
The Courtier: There are more ways to fight than simple swords, spears and arrows. The right word at the right time can destroy armies. Thus the courtier fights for his Clan (and the Emperor of course) not on the field of battle, but in the courts of various daimyo. Yet they find themselves ill suited to the rigors of combat, lacking the skills of the Bushi or the magic of the Shugenja to protect themselves.
The second question to ask is, to which clan do you owe allegiance? The Clans are united in their service to the Emperor, and by extension the Emerald Empire as a whole. Yet despite this, they are united in little else; each clan has its own territory, methods, and purpose in the Empire. Naturally, they all have their own views on each other as well.
Clan Crab: A clan of guardians, of warriors, of quiet heroes who hold the line against the horrors of the Shadowlands, a tainted realm where the dark god Fu Leng remains imprisoned. Skilled at fighting both Shadowlands and other clans, their weakness is, naturally, their courtiers who perhaps resemble extortionists more than is entirely polite. Loud, boisterous, and contemptuous of those who don’t help them fight, the Crab care more about their duty than things like etiquette, leading most clans to regard them with a little distaste
Clan Crane: A clan of artisans, of teachers, of civilizers that both create and show the path to civilization and courtly life. The Crane believe themselves tasked with maintaining social harmony in the empire, using diplomacy, and when that is not enough, swords, to keep order. Their weakness is in their Shugenja, who shun martial pursuits to follow religion. Elegant, refined, and always ready to work for the clan’s benefit, the Crane have a semi-deserved reputation of arrogance and a deadly feud with Clan Lion.
Clan Dragon: A clan of watchers, of thinkers, of historians that write down and watch the world around them. The Dragon know that they are to watch the Empire and subtly act to keep it on the path of honour. In pursuit of this, they maintain a balanced force, although their courtiers are less concerned with advancing the clan than finding the truth in things. Enigmatic, mysterious and just plain odd, the Dragon are regarded as a strange clan by others, and with a certain amount of wariness.
Clan Lion: A clan of warriors, of generals, of heroes that lead and protect the Emperor with martial might. The Lion are masters of warfare, defenders of bushido, and the right hand of the Emperor. They have fine bushi and a strong grasp of tactics. Against enemies from without and within, the Lion march their enemies in defense of the Emperor. Their armies are well-maintained, and their shugenja even communicate with spirits. However, the other clans often find Lion courtiers’ constant exhortations of honour and the glory of Lion trying. This might be the source of the clan’s ancient feud with Clan Crane.
Clan Mantis: A clan of sailors, of merchants, of freemen that protect the Empire’s coast with their ships. The Mantis is a disparate clan made up of several former minor clans. An eclectic group with varying beliefs, the Mantis are a freewheeling clan that specializes primarily in naval warfare, but in also using nontraditional weapons. They have a grand fleet, but a small land army. Being a collection of minor clans raised into a Great Clan, there is some trepidation about them on the part of other clans. Not that Mantis cares; driven by ambition, they will prove themselves a Great Clan. They harbor a dislike of the Phoenix Clan because of the Phoenix harboring the murderer of their clan founder years ago.
Clan Phoenix: A clan of scholars, of mediators, of shugenja that use their magic to both learn about the world and maintain the peace of the Empire. More than any other clan, the Phoenix embrace the Elements and the lore of the Ancients. Dedicated to peace, they maintain strong influences in most courts, attempting to promote that peace. They have many shugenja and are skilled at manipulating the elements, which makes up for their relatively weak bushi. Despite their noted commitment to peace, the Phoenix are seen by some as arrogant and judgmental, causing friction with other clans, particularly the Mantis Clan.
Clan Scorpion: A clan of spies, of deceivers, of manipulators that use guile and trickery to do what they must to keep the Empire safe, even if that means providing a villain for the other Clans. A clan that sees itself as the shadow guardians of the Empire, the ends justify the means for Scorpions. If that means personal honour must be sacrificed, then so be it. Due to their manipulative nature and many many plots, the Scorpions are universally viewed with mistrust. Which is part of their plan... so they say.
Clan Unicorn: A clan of riders, of explorers, of foreigners that serve as the Empire’s link to the outside world. An old clan, for most of the Empire’s history they have travelled far and wide from the Empire, exploring both the western deserts and northern steppes. Skilled horsemen and scouts, Clan Unicorn is still struggling to make a home in the Empire. Their long journeys have left them changed from the other clans, leaving them outsiders, but their mighty steeds make them a formidable clan, holding the steppes against the Northern barbarians.
After deciding on these things, tell me, what is your given name, young samurai?
"My friends, love is better than anger. Hope is better than fear. Optimism is better than despair. So let us be loving, hopeful and optimistic. And we’ll change the world."
----Jack Layton