Unread postby SLAMU » October 19th, 2012, 4:36 pm
I am interested in hearing suggestions, comments, concerns and (as ever) accolades regarding Scholomance. Logical inconsistencies being pointed out, critiques about how I run the game, requests that certain elements be included, etc.
I had some ideas several of which seemed to be unpopular, and thus will likely not make it into any updates, but some areas that I think could use some improvement might include
-the economy. It's a school, the focus shouldn't be on making ends meet. I propose the 'tokens' system, one token equals one meal in the cafeteria, you get three tokens a day. If you aren't hungry (or don't need to eat anymore), you can save these up and sell them to those who find they need to eat more, have dependents that don't receive tokens ("you just had to summon a viking bodyguard, didn't you?") or just like to hit the dessert bar (the chocolate mousse is simply sinful here), the tokens are the single common denominator for the local economy, letting you buy basic mitigators or negotiate for services. That said, more...uncommon mitigation would probably not be for sale, or expensive enough that other forms of compensation might be called for.
-Some sort of map, possibly. While yes, there are several rooms and hallways that move around, others are more sedentary sessile. Something like that should help keep everyone on the same page, but could also easily cause complications, notably of the 'so much work!' variety totally not an attempt to keep people from calling me out when I make things up whole cloth, noooo...
-Fill out what goes on in class. I should do it, I'm just not sure what I'd put in there, beyond occasionally saying something like 'today prof. Sinestra had you doing star charts...'
-consistency in a variety of forms.
Any other thoughts, suggestions, snide comments or unkind remarks you'd like to make?