Unread postby Arganaut » November 23rd, 2012, 4:30 pm
"Get back!" Mia shouted as she pulled back on Emily's and the shop keeper's backs. As the bullets went flying, the lamppost had curved them away from Volt, leading them into crashing through various shop windows. Mia's quick timing had saved Emily and the shop keeper.
"OK we need to get into the basement. With bullets and super powers flying, it's safer." Mia said, the shop keeper nearly bowling her over as he ran for the basement door, Emily quickly following along behind him. Mia watched them go for the door, the shop owner quickly looking through his keys, before looking back outside, a conflicted expression crossing her features.
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It had been surprisingly easy really. Just dropped that someone needed to stay topside in order to get a good idea when it would be okay to leave. The shop owner was too scared of the ongoing battle above to say much of anything in protest. Emily... was a tougher matter.
She was worried. Mia didn't really blame her. After all, to Emily it seemed like her best friend was developing some sort of suicidal attraction to danger. Still, Mia once again calmed her down and, with a hug, the two parted...
Not before Mia grabbed a few items from the basement of course. It was rough to do so without the shop owner noticing then and there, and Mia had to do some reaching into the back of some shelves or racks to make sure that he wouldn't notice for a while. Still, Mia had come out alright, she thought. The basement had been stocked with an old aviator's helmet, goggles and all, along with a similar jacket. Heading up above she grabbed an orange bandana, something to cover up the lower bit of her face, and a change of pants and some boots to complete the look.
After she had gathered the bits and pieces of her costume Mia watched through the broken windows and waiting for the action to pass out of view. All the while she heard the back and forth between Manly's finest and Volt.
"Miss Galvani it's time for you to stand down. We've already got lifts at all the town's wires going in and out if you try to jump for the wires and three divisions of H.A.M.M.E.R. are on their way. It's time to end this, you have to realize the chase is over."
"Can you bastards just let me get to Detroit already? I just want to be left in peace with these fucking stupid powers!"
"Miss Galvani, your little cross-country move to Detroit already short-circuited five different police departments, untold hospitals and caused untold damage to most of the electric grids you've run through. Detroit's too populace to risk a repeat."
"It won't happen again! There are enough abandoned zones in that city that I won't even be at the heart of it!"
"Come on miss! Your powers aren't above rehabilitation. The people at Meta Human Affairs can help you easily re-enter society, without the accidents. You just have to stop trying to electrocute us and play along!"
"I don't want your help! Just let me get to Detroit! I'm not letting you all take me in!"
The fighting left this street and continued down another section of town. By this point the cops had brought in the 'Hornet's Nest' shotguns, rubber pellet ammo and all, to avoid her turning every available object into a magnet. Didn't help when she'd manage to hit their guns, but they got in several good shots on her.
But by the sounds of it, Manly's finest were prepared for Volt to pass through. The boys in blue were shaken by Carter, but it sounded like they had their footing for this one.
But then there was Volt. She didn't sound like she was horrible, or evil. She sounded like she just wanted to vanish.
Whatever Mia was going to do, it was going to be crazy... it was going to be difficult...
But, above all else, it wasn't going to be a crystal clear choice.
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And thus, we get to what will be an overarching crux of Super Quest.
I know I'm normally not supposed to break the fourth wall to tell you all anything, but this time it's special. This time, I feel like this is information that you need to know from your Game Master.
There is very little straight up right or wrong in Super Quest. There is only what you believe.
This isn't the X-Men where your support is supposed to go automatically against people like Senator Kelley, even as folks like Magneto sink the U.S. Eastern Seaboard into the Atlantic Ocean.
The people who support tougher measures against Metas aren't necessarily racist, fearful bigots. Quite often, they're just doing their best to make the best of a bad situation.
On the flip side, Metas who don't always do the right thing aren't always evil. They have powers they didn't expect, ask for or want. What they do with them might not be in their best interest or in the interest of those around them, but they're doing their best (or worst) with what they've been given.
In this case, Manly's finest is just trying to do its job and what the people in charge think is best for both normal humans and for Meta-humans, and Volt is just trying to live with powers she never wanted or asked for without being dictated to, even if the results aren't always the best.
This choice, nor this Quest, is all about Superheroes or Supervillains. If it was, I'd have named this 'Superhero' or 'Supervillain' Quest. This is about you, having powers, and being able to do what you believe with them. Unless you're a psycho, you aren't going to run around screaming about how evil you are.
It's about you doing what you think is right with them, what you think you're owed or the world is owed.
So: what do you believe is right?
Last edited by
Arganaut on November 23rd, 2012, 6:24 pm, edited 1 time in total.